Expert GPU shader development toolkit covering HLSL, GLSL, MSL, WGSL, ReShade FX, Unity ShaderLab, and WebGL. Features cross-language conversion, GPU performance optimization, noise/lighting functions, platform gotchas, debugging, production-ready templates, NVIDIA shader cache analysis with nvcachetools/nvdisasm/envytools for compiled shader reverse engineering, DirectX shader decompilation, game shader PAK file reverse engineering and DXBC disassembly for extracting compiled shaders from game archives (Warframe/EvoEngine-style), PSP/PPSSPP GE dump (.ppdmp) analysis for extracting generated shaders from PSP games, and advanced performance optimization based on compiled shader analysis.
Expert GPU shader development toolkit covering HLSL, GLSL, MSL, WGSL, ReShade FX, Unity ShaderLab, and WebGL. Features cross-language conversion, GPU performance optimization, noise/lighting functions, platform gotchas, debugging, production-ready templates, NVIDIA shader cache analysis with nvcachetools/nvdisasm/envytools for compiled shader reverse engineering, DirectX shader decompilation, game shader PAK file reverse engineering and DXBC disassembly for extracting compiled shaders from game archives (Warframe/EvoEngine-style), PSP/PPSSPP GE dump (.ppdmp) analysis for extracting generated shaders from PSP games, and advanced performance optimization based on compiled shader analysis.