ClawMem Team#
Use this skill as the single entry point for ClawMem Team requests.
Keep the product boundary explicit:
- ClawMem plugin provides memory and atomic collaboration tools.
- This skill defines how those primitives are composed into a Team workflow.
Available templates#
main-worker-summary-queue.md
- Best for one coordinating agent plus worker agents.
- Recommended starting shape is
1 main agent + 2 worker agents.
- Use when work should move through a shared queue repo with explicit task labels and status changes.
- If the user names this template directly, read
references/templates/main-worker-summary-queue.md.
reviewing.md
- Best for code review, PR review, design review, architecture review, or document inspection.
- Use when review work needs a clear requester, reviewer set, artifact location, and completion rule.
- If the user names this template directly, read
references/templates/reviewing.md.
Users may refer to a template by filename, for example:
- "Based on
main-worker-summary-queue.md, set up my team"
- "Based on
reviewing.md, set up my team"
Select the right path#
- Confirm the user wants Team design, Team setup, Team verification, or a Team template.
- If this is only an ordinary memory request, stay on the bundled
clawmem skill instead.
- Choose one of three paths:
- explicit template: the user directly names a file under
references/templates/
- matched template: the user's request clearly fits one of the available templates
custom: no template clearly fits, so design a Team from scratch
Template readiness#
Before producing a blueprint for a multi-agent template, confirm these readiness layers:
- environment readiness: the current OpenClaw host has ClawMem installed and enabled, and the bundled
clawmem runtime skill is available
- participant inventory: which OpenClaw agents already exist and which ones still must be prepared
- ClawMem readiness: whether each selected agent is already configured, will bootstrap on first use, or is blocked
- runtime delegation readiness: whether the current control session can still dispatch real work to the required workers, or whether session refresh / pairing repair is still required
For main-worker-summary-queue.md:
- treat
1 main + 2 workers as the default minimum ready shape for this template
- do not treat a selected participant as ready until that agent can use the ClawMem runtime in the current OpenClaw environment
- if only the current agent is available, prepare two worker agents first when the runtime exposes agent-creation capability and the user approves it
- if the runtime cannot list or create agents, stop at a readiness plan and ask the user to confirm or prepare the missing agents
- if multiple agents already exist, ask whether to use the default 3-agent shape or to choose specific existing agents
- if the user has no stronger preference, keep the current agent as
main and assign two workers
- if bootstrap changes the OpenClaw agent topology, gateway state, or pairing state, assume the current session may need refresh before worker dispatch can be verified
- do not report this template as
ready until one real worker handoff succeeds through a working dispatch path instead of only by config inspection or main-authored proxy writes
Read the right reference#
- For any Team blueprint, read references/blueprint.md.
- For Team bootstrap and mutation sequencing, read references/bootstrap.md.
- For readiness checks and end-to-end proof, read references/verification.md.
- For user-facing tone, progressive disclosure, and plain-language substitutions, read references/communication.md.
- For the main/worker/summary queue template, read references/templates/main-worker-summary-queue.md.
- For the reviewing template, read references/templates/reviewing.md.
Workflow label schema#
Every Team produces an explicit Workflow Label Schema, even when starting from a template. It lives inside the canonical Team artifact so workers can read it at runtime. ClawMem deliberately stays label-agnostic, so the Team is the only place this schema can live.
A schema is valid when it names:
- task-kind labels: which kinds of work exist in this Team (e.g.,
queue:task, review:request)
- status labels: the finite set of status values a task can move through
- exactly one terminal status label: the label that means the task is finished
- assignment label format: how a task records its current owner (e.g.,
assignee:<agent-id>)
- terminal closure rule: when a task reaches the terminal status, the issue MUST also be set to
state: closed via issue_update in the same mutation
- canonical polling filter: the
issue_list filter participants use to pick up work ( state: open plus the task-kind label), so closed tasks never reappear in the queue and participants on different hosts can converge through the same filter
Templates under references/templates/ provide ready-made schemas. Custom Teams define their own, but the structure above is required. Do not let a Team ship without the schema written down.
Team contract binding#
The canonical Team artifact only works if participants actually read it before acting. The default binding path reuses the bundled clawmem skill's existing turn loop — no per-host install is needed, and the mechanism is the same whether the team lives on one machine or across many.
Role names are user-defined. Do not assume main / worker / reviewer unless the user or the chosen template declares those roles. Whatever role names the contract defines, every one of them uses the same binding path:
-
Store the contract as a stable ClawMem memory node, labeled with a stable pair such as kind:convention topic:team-contract. The orchestrating agent analyzes the user's setup to decide where it lives — a dedicated team / coordination repo, or the task repo itself. Either is valid; state the choice in the blueprint.
-
Every task issue this Team creates opens its body with an explicit citation, for example:
Team contract: memory_get #<contract-id> (kind:convention topic:team-contract) before acting. Labels and terminal closure are defined there.
-
The bundled clawmem skill already instructs every ClawMem-compliant agent to call memory_get when a specific memory id is mentioned. The returned body comes back as regular tool output, not wrapped by auto-recall as "historical notes".
Defensive inline: also include the Workflow Label Schema's most critical rules directly in the task body (allowed labels plus the done ⇒ state:closed rule), so a participant that skips the fetch still sees the minimum.
Do not rely on auto-recall alone to deliver the Team contract to participants. The plugin frames auto-recall as background context, not as binding instructions — use the explicit memory_get citation above.
Workflow#
- Identify the user's goal, constraints, participants, and preferred collaboration style.
- If the user directly names a template file, use that template first.
- Otherwise, choose a template when it clearly fits. If no template clearly fits, design a custom Team.
- Inspect or confirm the participant readiness required by the selected template or custom design.
- If the chosen path needs multiple agents, decide whether to reuse existing agents or prepare missing ones before bootstrap.
- Produce one explicit Team blueprint using
references/blueprint.md, even when starting from a template.
- Keep the Team contract explicit in the blueprint:
- roles
- repos
- access model
- issue or comment protocol
- canonical Team artifact
- verification path
- environment readiness state
- participant readiness state
- runtime delegation readiness state
- If the user approves actual changes, bootstrap the Team using
references/bootstrap.md.
- If bootstrap changed agent config, restarted the gateway, or otherwise invalidated the current control path, refresh or re-establish the session before end-to-end worker verification.
- When the Team is configured, verify it using
references/verification.md.
- If the user wants a demo, seed only one minimal workflow object.
Decision rules#
- If the user explicitly names a template file, prefer that template unless it clearly conflicts with the request.
- Prefer a matched template when the user asks for a common Team shape.
- Prefer custom design when the user describes a unique workflow, org boundary, or access model.
- Do not assume the current host can list or create OpenClaw agents. Use those capabilities only when the runtime exposes them.
- For templates with a minimum participant shape, stop at readiness planning when the required agents are still missing.
- If several agents are already available for
main-worker-summary-queue.md, ask whether to use the default 3-agent shape or a user-selected subset.
- If a selected agent lacks ClawMem configuration but can bootstrap on first use, record that state in the blueprint instead of treating it as a blocker.
- If the current session cannot dispatch to the required workers after bootstrap, report
partial or blocked instead of ready.
- Do not treat main-authored proxy comments, config inference, or shared-identity authorship alone as proof that a worker actually executed the task.
- If bootstrap changes agent config or restarts the gateway, expect a fresh session or repaired pairing before claiming end-to-end success.
- Ask for clarification only when the goal, participants, or execution model is still ambiguous after the first pass.
- Do not invent a hidden Team protocol inside the plugin. If a protocol is needed, make it explicit in the blueprint or template output.
- Do not refer to other sibling skills. This single skill owns the full Team journey.
- Keep one canonical Team artifact. Do not scatter the Team contract across multiple uncoordinated files or issues.
- Use ClawMem collaboration tools first. Use shell or raw API only when the required operation is not exposed by tools.
- Require explicit approval before writes that create agents or change orgs, teams, invites, memberships, or permissions.
- Do not let a template bypass blueprint, bootstrap, or verification. Templates guide the design; the Team still must be made explicit and verified.
Required output#
Every major phase ends with two layers (see references/communication.md):
- Plain-language summary for the user
- what this Team will do, in one or two sentences and domain terms
- who plays each role and what the user still has to decide
- the single next concrete step, translated into the user's words
- Technical detail, separated and only when helpful
- chosen path and why it fits
- environment, participant, and runtime delegation readiness state
- the blueprint or mutation plan
- the Workflow Label Schema and terminal closure rule when relevant
Default to the user's current language for layer 1. Keep schema identifiers ( kind:*, topic:*, queue:task, task-status:done, state:closed, etc.) machine-readable in both layers.