Night Market Skill — ported from claude-night-market/attune. For the full experience with agents, hooks, and commands, install the Claude Code plugin.
Wraps the entire attune development lifecycle (brainstorm → specify → plan → execute) into a single mission with automatic state detection, type selection, and phase routing. Follows the "persistent presence lens" pattern from spec-kit:speckit-orchestrator — delegates entirely to existing skills via Skill() calls, never re-implements phase logic.
/attune:brainstorm, /attune:specify, etc.)text
1. State Detection
Scan for existing artifacts (project-brief.md, specification.md, etc.)
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2. Mission Type Selection
Auto-detect type based on artifacts, or accept user override
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3. Phase Routing Loop
For each phase in the mission type:
a. Pre-phase validation (check prerequisites)
b. Invoke Skill(attune:{phase-skill})
c. Post-phase artifact check (verify output exists)
d. Post-phase backlog triage (create GitHub issues
for out-of-scope items after brainstorm/specify)
e. Update mission state
f. User checkpoint (skippable with --auto)
g. Error handling via leyline:damage-control
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4. Completion
All phases complete, final state saved
TypePhasesAuto-detected Whenfullbrainstorm → specify → plan → executeNo artifacts existstandardspecify → plan → executedocs/project-brief.md existstacticalplan → executedocs/specification.md existsquickfixexecutedocs/implementation-plan.md exists
See modules/mission-types.md for full type definitions and custom type support.
PhaseSkill InvokedArtifact ProducedbrainstormSkill(attune:project-brainstorming)``docs/project-brief.mdspecifySkill(attune:project-specification)``docs/specification.mdplanSkill(attune:project-planning)``docs/implementation-plan.mdexecuteSkill(attune:project-execution)Implemented code and tests
The orchestrator never re-implements phase logic. Each phase is a complete Skill() invocation that handles its own workflow.
Missions persist state to .attune/mission-state.json. On resume:
See modules/mission-state.md for the state schema and recovery protocol.
The plan-to-execute transition uses an interactive review loop instead of a simple checkpoint. Plans are reviewed section by section, revised based on feedback, and must pass a mandatory war-room gate before execution.
Key capabilities:
See modules/plan-review.md for the full protocol.
The orchestrator parses the user's command-args and
free-text at mission start for natural-language trust
signals. Phrases like "ignore scope guard", "ultrathink",
"don't keep asking", and "be autonomous" are recognized
as directive overrides that adjust the constraint
profile without requiring an explicit
--constraints= flag.
Directive overrides win over mission-type defaults but never bypass the Safety Floor (pre-commit hooks, proof-of-work evidence, destructive-operation confirmation, external-facing actions). When a directive is detected, the orchestrator acknowledges it once at mission start and stops asking for the corresponding checkpoints. Repeated approval-seeking after a directive override is itself a workflow bug.
See modules/adaptive-constraints.md "User Directive
Override" section for the parsing table.
Define mission boundaries using the structured template from
references/mission-charter.md. A Mission Charter specifies:
See references/mission-charter.md for the full template and
examples.
Track progress with structured checkpoints using
references/progress-report.md. Generate reports at:
See references/progress-report.md for the template and
checkpoint rhythm guidance.
trust-tier.md when directive overrides are
active.This skill declares progressive_loading: true. To keep the
orchestrator's resident token cost minimal, load only the
subset of modules each mission type actually needs. The
orchestrator itself loads only the four core modules at
mission start; the rest are loaded on-demand when their
phase runs.
Mission typeCorePlan-reviewReflexionTrust and adaptivequickfix (execute only)yes----if directivetactical (plan -> execute)yesyesif revisingif directivestandard (specify -> plan -> execute)yesyesif revisingif directivefull (brainstorm -> specify -> plan -> execute)yesyesyesif directive
Token cost (approximate, computed from wc -w on hub +
loaded modules and converted at ~1.3 tokens per word):
Mission typeLoaded modulesApprox tokensquickfixhub and core (4)~4,100tacticalhub, core, and plan-review (9)~6,900standardsame as tactical (9)~6,900fullhub, core, plan-review, and reflexion (10)~7,900
The previous load-all pattern brought in roughly 10,100
tokens for every mission, including quickfix runs that
only need the execute phase. With per-type loading, quickfix
is ~60% lighter and the standard / tactical / full paths
save 22-32%.
When a directive override fires, the trust-tier + adaptive-constraints pair adds ~2,200 tokens on top of the mission-type baseline.
Skill(attune:project-brainstorming) - Brainstorm phaseSkill(attune:project-specification) - Specify phaseSkill(attune:project-planning) - Plan phaseSkill(attune:project-execution) - Execute phaseSkill(attune:war-room-checkpoint) - Risk assessment for RED/CRITICAL tasksSkill(leyline:risk-classification) - Task risk classificationSkill(leyline:damage-control) - Error recovery during phases/attune:mission - Invoke this skill/attune:mission --resume - Resume from saved state/attune:mission --type tactical - Override mission type.attune/mission-state.json